King Kong review:
Pros:- Engrossing and immersive- Very atmospheric - a novel take on the King Kong action- Solid story told throughout the gameCons:- Linear- Questionable replay value- Need to download the patch which requires a network connection
King Kong review:
As you’re probably well aware, Peter Jackson (known for his work on the amazing Lord of the Rings trilogy) has recently given the moving-going public a remake of the classic King Kong. Of course, you can’t have a blockbuster movie without some sort of video game tie-in to pull the audience even further into the experience. Luckily for us gamers, Peter Jackson is also among our ranks, so when the time came to create a game based from his movie, Jackson parted ways with Electronic Arts and decided to allow Ubisoft to take on the development tasks. While King Kong is a multi-platform release, Ubisoft took great care in creating the 360 version in an attempt to set it apart from its current-gen brethren. In the end however, it’s apparent that while the game itself is good, keeping everything that makes the current-gen versions a game to play, there just isn’t enough additional content there to justify a port to the 360 and ultimately an increased $60 price tag.
King Kong review:
In fact, I should go even further to emphasise that: this is a game you almost certainly enjoy playing to the end.But while laudable in many senses, ultimately King Kong is as Carl Denham - fascinatingly single-minded and full of wonder, but ultimately shallow, and too caught up in its initial achievement to really think the rest of it through.
King Kong preview:
In one section, I had to kill the flying and running creatures that were swarming Ann, her screams echoing through the prehistoric canyon. Nothing in the game is more intense than the T-Rex battles, however, especially when he roars right in your face, shaking the entire screen.