Beat Down: Fists Of Vengeance review:
Unfortunately, there’s nothing to overcome its simplistic core; the graphics are muddy, the characters are bland, and the "mature" language sounds more forced than a nun dropping the f-bomb. It looks like Beatdown is going to have a very short trip to its final destination: the bargain bin.
Beat Down: Fists Of Vengeance review:
After an introductory sequence to highlight the nature of the game and a handful of tutorial missions, players find themselves at a rundown bar that serves as a HUB presenting new missions, the ability to save the game, purchase basic items and chat with the down ‘n’ outs. Page 1 of 4 //
Beat Down: Fists Of Vengeance review:
+ Some marvelous ideas are thrown into the brawling mix, including the ability to change character appearance and experiencing trauma or drunkenness.- Unfortunately, these ideas are lost in the game's boring gameplay, which never really gets anywhere.- Graphics are bland and uninspired, and character design can get downright ludicrous.- Music? Forget it. Sound effects? Boring.
Beat Down: Fists Of Vengeance review:
At the heart of Beatdown is the fighting; beating down punks, and taking a jab or two. The game earns its Mature rating in spades thanks to the abundance of violence, swearing, and themes. The problem is some of this violence is over-the-top. I don’t know about you, but pinning a girl down and beating her into submission is
Beat Down: Fists Of Vengeance review:
Beat’em-up games have suddenly hit a resurgent streak this year with many popular publishers releasing their own updated takes on the classic, long-running genre. With the release of Beat Down: Fists of Vengeance for the PS2 and Xbox, Capcom is one of the latest to release such a title. Marrying standard beat’em-up action, one-on-one fighting game mechanics, a GTA-inspired "open world" to roam around in and subtle RPG-like mechanics, Beat Down seriously attempts to reinvent the genre in huge ways. While there are a number of interesting elements at work here, and although the game’s ambition is certainly appreciated, there’s a lack of overall polish in its execution that leaves the finished product feeling a bit rushed and therefore not quite as good as it truly could’ve been.