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Project: Snowblind for PlayStation 2, rating: 80%

We took some time to play Eidos' futuristic shooter and walked away surprised by what we saw.
release date:  February 22, 2005
publisher:  Eidos Interactive
developer:  Crystal Dynamics
genre(s):  Action, Futuristic, Shooter, Cyberpunk, Spy
  
our readers rating : n/a
10 recent Project: Snowblind for playstation 2 updates :
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IGN faq - -
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IC-Games reviews 83%
 Project: Snowblind review: The game does nothing radically new, but it does take some good bits from other games and blend them together pretty well. And it does this with a polished, fast-paced feel. If you want realistic enemies you have here a game with good online support. This is a good title and one any fan of the genre should have in his or her collection.
Gaming Horizon reviews 81%
 Project: Snowblind review: The PlayStation 2 hasn’t exactly been a hotbed for quality first-person-shooters. Recent games that have been touted as reversing the trend, like Goldeneye: Rogue...
DigitalBackSpin reviews 88%
 Project: Snowblind review: The outstanding graphics are a major plus, as well as the unique super-soldier abilities. Although beginners might have trouble with this one, FPS fans will definitely enjoy the plentiful features, smooth gameplay and non-linear environments.   Quick Notes: + Good story + Amazing graphics + Large online mode  
Loaded Inc reviews 85%
 Project: Snowblind review: Had the polish on the title been any less, many of thefunctions would have been lowered to gimmick status. Fortunately the game risesabove that and offers a fast-paced thrill-ride in a solid single-playercampaign, complemented by an above-average multiplayer component. If you’re afan of any shooter, you owe it to yourself to pick up Project Snowblind.
VGPro videos Official Trailer 2
 Project: Snowblind video: Size: 21.93MB
VGPro videos Official Trailer 4
 Project: Snowblind video: Size: 14.8 MB
VGPro videos Official Trailer 5
 Project: Snowblind video: Size: 79.4 MB
Yahoo! Games previews
 Project: Snowblind preview: Occasionally the game suggests a more stealthy approach, but it's really up to you how you go about it, and so far the wealth of possibilities have been the most appealing aspect. Sure, you can sneak around hacking all the cameras and turning off the sentry guns and trip wires off, but the point is you don't have to. It just makes things more challenging that way.
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VGCheaters cheats Using Spiderbots Defeating the crazy general
Game Informer reviews 83%
CheatsGuru cheats
 Project: Snowblind cheats: Project Snowblind cheat:
GameBiz reviews 80%
 Project: Snowblind review: The year is 2065; Hong Kong has just entered into a civil war. Aggressions escalate into global chaos. The word’s only hope is a coalition of peacekeepers, and one experiment will decide the fate of the war. This experiment is known as Project: Snowblind - and things are about to get really ugly. Become Nathan Frost, the biogenetically enhanced soldier set out by the United States army to set things right. Even though you’ve got super powers beyond most people’s beliefs, you’re still going to have to fight through some hectic stuff to be able to “save the day”.GameplayThroughout the 18 missions, Nathan Frost comes across everything from futuristic helicopters to huge tanks, to mechs like the ones in Robocop, and plenty of speedy bad guys that want nothing more than the satisfaction of blowing your head off with their shotgun. In Project Snowblind, everybody has the same weapons. They range from a futuristic carbine to a shotgun, rocket launcher, pistol, and of course the good old trusty ice pick. Not the sort of ice pick that you’re thinking about though, this ice pick is designed to hack in to computers. Fire it at a special computer, wait for it to lock in, and then you can take control of anything from security cameras to gun turrets.Hacking isn’t the main part of the game, and neither really is Nathan Frost’s special abilities. Most of the time you’ll just be using your weapons to shoot guys, much like any old ordinary FPS. The special abilities are powered off blue cells that you must find if you want to recharge. They’re about as rare as health though, so you won’t want to use it for too long. Special abilities are gradually given to you as you pass levels, and they can range from ballistic shields to cloaking, which really allows for the futuristic FPS that Project: Snowblind was aiming for to come true.Throughout the missions, you’re confronted with many different tasks, and lots of different ways to do them. Believe it or not, you can play the stealth game in Project: Snowblind if you want. Sneaking around in order to deactivate the alarms and cameras and hack into the computers is often a lot easier than going in guns blazing. It’s scary sometimes when you’re sneaking around and you turn around the corner to find a dormant mech, and you’re wondering whether there is a guard nearby which will activate it or not. Mechs are bitches to kill, especially if you’re low on ammo and health.Don’t think you’ll be running through all the missions either. Project: Snowblind has vehicles too. You’ll come across some of the vehicles not long in to the game, and they actually allow you to sprint through the missions pretty fast. Vehicles can range from just a pure transport vehicle to an armoured vehicle with sophisticated weaponry capable of taking on mechs, but they are rather destructible especially if you hit a mine field.If there’s one thing stopping this game from achieving its full gameplay potential, then it’s the control system. You’ve got so much stuff to do that sometimes you forget there’s an enemy in front of you. Switching between the vast variety of guns, grenades and special abilities you acquire throughout the game can get quite frustrating. The HUD is very well set up and quite similar to any other shooter, but in order to keep track of everything happening on the screen requires a lot of effort, and the average gamer usually just wants to sit back and let the work be done for them, letting them do the good bits.GraphicsProject: Snowblind could have used another 4 or 5 months in the animations and models studios, but they still came out fairly well. The characters move almost like they would in real life, but there’s a sense that the graphics are running off an engine that is as old as the Xbox itself, which kind of disappoints the average fan when they see such beautiful games on the market that came out before this one. Overall though, the feel for Project: Snowblind is indeed above par, and if you’re looking for a game that will throw you into the middle of an action-packed war, look no further than Project: Snowblind.SoundThe sound is fairly average in Project: Snowblind. Having just come from reviewing Splinter Cell: Chaos Theory on Xbox and Resident Evil 4 on GameCube, you’d assume that expectations are going to be fairly high, but you may find that the sound in Project: Snowblind hasn’t really been worked on enough to be classified as “great”. Gun fire all seems to sound the same, and the best part of the sound overall seems to be the background explosions and war that you can hear going on during a battle, although everything gets pretty quiet sometimes when you're on your own infiltrating buildings. The cameras are nice and noisy though when they detect you, so you'll be able to notice them and hide before they sound an alarm.OverallThe idea was great. An action-packed explosive futuristic urban warfare FPS – but Eidos have not spent enough time on graphics, sound, story, handling and marketing. Project: Snowblind could have been the Halo 2 that we were all expecting with the way there is so much going on around, and you spend a lot of time helping out the fellow soldiers’ battle off the enemies. In fact, the game will pretty much remind you of the E3 2003 gameplay footage of Halo 2, without the Covenant of course. Unfortunately with only 18 missions, the game takes around eight hours to beat – but then again, so did Halo 2.Thumbs Up A great idea. Some awesome battles in the middle of Hong Kong. Online play. Thumbs Down The campaign is over too quickly. Storyline isn’t all that interesting. Handling can get frustrating at times, switching weapons, grenades, and special abilities during the middle of a gun fight can get tedious. full size >> 
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