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| Nintendo Now |
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06/22/06 |
62% |
Batman Begins review:
Perhaps the game seems so limited because the game was rushed to meet the release of the Batman Begins movie. If EA is planning a sequel, they would be wise to give the game a significant budget and development time in order to finally and truly do justice to the Caped Crusader.
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| Game Pro |
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12/03/05 |
80% |
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| Game Informer |
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09/28/05 |
73% |
Batman Begins review:
This certainly isn’t the smart, wry Batman game that fans have always wanted, but it is a pretty decent base to build off of. I, for one, hope that EA takes the intelligence and skill of its audience to heart and really delivers a Batman classic the next time around.
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| Gaming Horizon |
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08/31/05 |
54% |
Batman Begins review:
Batman has had a tough time breaking into the game world. All the recent games have been either mediocre or bad and the only games ever to be mildly passable were...
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| Deeko.com |
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08/30/05 |
75% |
Batman Begins review:
The Deeko MinuteGreat clips from the movieFlawed fear systemGood use of the films actorsDifficulty: MediumNumber of players: 1Other recommendations...Batman(NES)Batman: Rise of Sin Tzu(PS2)Second Sight(PS2)
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| Get Into The Game |
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08/26/05 |
67% |
Batman Begins review:
Though it borrows numerous conventions from other great action adventure franchises, the elements don't end up coming together very well, resulting in a game that feels less than the sum of its parts.
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| 1UP |
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07/15/05 |
65% |
Batman Begins review:
It's enough, in places, to make you doubt the potential of the videogame as an expressive medium. But then you think back to a game like Metal Gear Solid 3 or Rez, and you're reminded of the strides videogames have made, and of their unique representational possibilities. It's not that games are inexpressive. It's just that this game is inexpressive.
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| GamesRadar |
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07/14/05 |
41% |
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| Game Over Online |
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07/11/05 |
70% |
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| Game Revolution |
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07/04/05 |
60% |
Batman Begins review:
But first things first. Batman Begins is mostly spent in third-person, creeping around and kicking ass. When Batman first enters an area, he usually cannot take down the gun-toting enemies. By triggering some scripted environmental action like blowing up gas canisters or bringing down some scaffolding, Batman can scare the guards into dropping their guns.
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| Advanced Media |
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07/04/05 |
70% |
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| PGNx Media |
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07/01/05 |
82% |
Batman Begins review:
Batman Begins is a good videogame on its own thanks to Eurocom aptly borrowing gameplay elements from Splinter Cell and Burnout. The game is undoubtedly aided by the license. The production values are outstanding and make the game an easy one to recommend to fans of the film. Even without the license, it is a competent action game.
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| BonusStage |
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06/21/05 |
52% |
Batman Begins review:
It’s summer, which means it is yet again time for a slew of comic-book-to-movie translations to saturate the movie theatres. We’ve got some of the new kids on the block, like Fantastic Four and Ghost Rider (the latter is late summer). Meanwhile, tried-and-true methods have been shown off in the latest installment of the Batman franchise. Batman Begins, which introduces Christopher Nolan’s vision of Gotham City as well as the Year One series of comics, has received rave reviews from everyone. Being considered as one of the best comic book translations ever, and an outright good movie without any basis of comparison, it seems to be damn near saddening that I have to sit here and tell you to not even look directly at its gaming counterpart on your local rental shelves. If you do, you are liable to catch dementia and severe fits of needing to gouge someone’s eyes out. Batman Begins, available for your favorite console, is the best Batman game to be committed to a virtual world, and frankly, that ain’t saying much.
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| GameSpy |
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06/21/05 |
60% |
Batman Begins review:
If you jump near a ledge, he'll grab it, and leaping onto a pipe will cause Batman to shimmy on it. There's little in the way of environment puzzles, and most gamers won't have any problem getting through the levels thanks to the mechanic that practically tells you exactly where you need to go next
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| GameSpot |
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06/20/05 |
68% |
Batman Begins review:
After you spend about seven or eight hours to beat the game, you unlock numerous bonus items, such as interviews with the movie cast, galleries, and more. But as a game it doesn't quite measure up. Though it borrows numerous conventions from other great action adventure franchises, the elements don't end up coming together very well, resulting in a game that feels less than the sum of its parts.
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| IGN |
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06/17/05 |
76% |
Batman Begins review:
Yes, it's Batman for Dummies. But neverthless, there's a fun, if shallow, adventure waiting in Gotham. Full review.
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