Baten Kaitos review:
For some reason the GameCube has been left in the dark when it comes to quality Role Playing Games. Lately, it appears that Namco is doing all they can to put an end to...
Baten Kaitos preview:
In true card battling form, you'll be able to combine cards to create special attacks, field effects and so on. The card based system seems quite different to most we've seen before, however - you put your cards into play while the current action is still in progress, so battles ought to flow very quickly indeed.
Baten Kaitos review:
On his quest to find the men who killed his grandfather (yawn) he encounters a young girl named Xelha with magical ability (no, really) who is, amazingly, after the same men (you don't say), who are soldiers of a creepy evil empire (shockingly). Kalas and Xelha proceed to ignore the warnings of a village elder (honestly!) and accidentally wake up an evil god of legend. Well, blow me down.
Baten Kaitos review:
Few would have believed, a scant couple of years ago, that the day would come when a GameCube would be an essential platform for any fan of JRPGs to own. After all, if there was one field where the PlayStation thoroughly trounced the N64 (and let's be honest, there were quite a few), it was RPGs.