Sword of Mana tells the tale of two unlikely companions, a former prisoner out for revenge and the last known girl from the Mana tribe. The two come together, despite their differences, for one very important reason: they are the only ones that can save the Mana tree. Based upon the Mana series and the classic Game Boy title Final Fantasy Adventures, you can take control of both characters (or join with another player in co-op) and battle in realtime using spells, weapons and many more items.
Sword Of Mana review:
Oh, and one last thing. You can link up, but you can’t play with a buddy like you would imagine or even should expect in this sort of game. You can just trade characters to add special attacks in-game. They’re called Amigo attacks. That’s stupid.
Sword Of Mana review:
The Deeko MinuteChoose your hero from the start. Experience a classic adventure that has been retold. Combat is simple to use, but combos are mind bogglingly difficult. Graphics are reminiscent of Legend of Mana for the PSX. The Amigo system allows a friend to join (kind of). Difficulty: Medium Number of players: 1-2
Sword Of Mana cheats:
Expert enemies: Charge attack: Easy experience: Polter Boxes: Magic Rope: Black Monsters: Weapons and Magic: Special Accessories:
Sword Of Mana review:
Nostalgia as a force for game sales has been proven time and time again. Sword of Mana is clearly aimed at gamers who played and enjoyed the earlier Mana titles, possibly even those who were disappointed by the changes that Legend of Mana made from the usual formula.
Sword Of Mana review:
However, the game holds a lot of rewards for those who want to explore its depth. Being one of the few RPGs that actually has a strong replay value, with a second character, lots of side-quests, and various class changes to explore, it’s clearly worth a purchase for fans of the series and others looking for a solid RPG. Discuss it in TalkBack!