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Dig Dug: Digging Strike for Nintendo DS, rating: 67%

Retired for over 20 years, Mr. Driller's dad makes his triumphant return to stardom.
release date:  October 18, 2005
publisher:  Namco
developer:  Namco
genre(s):  Action, Puzzle
  
our readers rating : n/a
10 recent Dig Dug: Digging Strike for nintendo ds updates :
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Super Cheats cheats - -
Cheat Masters cheats - -
Game Pro previews - -
NTSC uk reviews 70%
 Dig Dug: Digging Strike review: Pros:- Faithful to originals- Exciting once it gets going- Overall polishCons:- Initially dull- No touchscreen
GrrlGamer walkthrough - -
GrrlGamer reviews
 Dig Dug: Digging Strike review: The dual screen nature of Nintendo's handheld is used very intelligently in Dig Dug. The upper display offers players a topographical view of the island, permitting them to note exactly where the mad, hysterical boss is flailing his scaly extremities at any given point on the map. - Michelle Thurlow, Grrlgamer.com
GameFAQs cheats Bonus Levels
DarkStation reviews 70%
 Dig Dug: Digging Strike review: Namco goes back to their roots and comes out with this classic, which retains its old-school playability, but sadly doesn't offer much in terms of variety.
Advanced Media reviews 58%
Worth Playing reviews 65%
 Dig Dug: Digging Strike review: The tireless underground hero Dig Dug returns in Dig Dug Digging Strike as a group of nasty monsters have infested his home island. Navigate a series of islands above ground, avoiding enemies while seeking out tunnels to head below the surface. Once underground, the action heads to the lower screen, where Dig Dug must activate a series of fault lines to break apart the islands and send his enemies to the bottom of the sea.
VGPub reviews 72%
 Dig Dug: Digging Strike review: A $20 launch price would have been far more appealing, and could potentially have brought in more sales. Since it does have a $30 price tag, I’d say wait until it’s available for $15 if you’re a fan, and if you’re not, just wait for a $10 clearance sale to pick it up. Author: Jeremy Peeples   aka: Jeremy
eToyChest reviews
 Dig Dug: Digging Strike review: But, if one picks the game up without expecting an unreasonably novel experience, they might find much to enjoy. Even so, this game appears to be perfect for a younger crowd, as the difficulty and ambience seem to be particularly well suited for those in the 5-12 age bracket. After all, many of those who remember the original Dig Dug were close to that age when it debuted, were they not?
Gaming Age reviews
 Dig Dug: Digging Strike review: In the end, Dig Dug: Digging Strike will appeal mainly to fans of the series, and not much more. I personally would love to see Namco do a better Mr. Driller for the system, or if you are to revive the Dig Dug franchise on the DS, for the love of crumb cake, use the stylus! -- Brian Peterson
Advanced Media previews - -
GameSpy reviews 70%
 Dig Dug: Digging Strike review: You can still use your pump to inflate the creatures that roam the island, but you also have the option of using a drill to weaken the multiple fault lines on the ground. By connecting fault lines, parts of the island will break off and drop them into the sea. And unfortunate beasts on that chunk of land fall into the drink, too, killing them and earning you big points.
IGN reviews 60%
 Dig Dug: Digging Strike review: Namco updates another one of its classics for the Nintendo DS. How'd this one fare? Our full review.
1UP reviews 75%
 Dig Dug: Digging Strike review: With its simple graphics (maybe a little too simple) and bite-sized bits of gameplay, Digging Strike is a perfect portable game. Better still, it's an entertaining attempt to revive an old favorite without straying too far from what made it so good in the first place. It's not the most impressive game you'll see on DS this fall, but it's one of the most fun.
GameSpot reviews 60%
 Dig Dug: Digging Strike review: If you came in looking for a throwback to the arcade days of Dig Dug, you should probably look elsewhere.
GameSpy previews
 Dig Dug: Digging Strike preview: The main point of these underground excursions, though, is to dig out the area below certain stakes and extend those fault lines. Once Taizo's created a large fault across an entire section of each island, one chunk of it will slide off into the sea. As long as the giant boss-monster is standing on that section, the level is over and peace returns to the island.
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